v35 · checked 2026-10-24
Kanto Tactics guides
These guides split the game by question. The beginner page covers the shop loop. The mode pages cover campaign, Adventures, Battle Tower, and PvP. Each mechanics claim names its version; check the v35 changelog before treating a historical value as current.
Source review: official Einoow landing page, v35 changelog, and public client modules checked on 2026-10-24; gameplay claims are limited to those sources.
Pick a mode
| Mode | What you are trying to do | Page |
|---|---|---|
| Shop loop | Learn gold, stars, and Water 2/4/6 | Beginner |
| Campaign | 8 gyms, Elite Four, Blue, Mewtwo | Campaign |
| Adventures | Safari, Lavender, Team Rocket | Adventures |
| Battle Tower | 200 floors, weekly board | Battle Tower |
| PvP | 8-player rooms, ranks, Seals | PvP |
| Definition | What the game is, and what it is not | What it is |
Where the numbers come from
The official beginner post documents a five-unit shop, a 2-gold refresh, locking, board size through level, and three-copy stars. Historical v34 pages document Seals and the 200-floor Tower. v35 changed multiple traits and items, so use the v35 trait table and v35 item table rather than the old Water values.
FAQ
Which guide should I read first?
Start with the beginner shop loop, then the mode you actually queued. PvP economy is not the same as the campaign interest cap.
Are the win rates on other sites current?
Not necessarily. Many public comps were simulated on an older build; compare the data timestamp and mode with v35 before relying on them.